Tag Archives: fechtschule

Madtown Fechtschule

WHAT

The Madtown Fechtschule is a public display of skill and control with competitive Dussack and Longsword tournaments styled after the rules and restrictions of a 16th century event.

WHERE & WHEN

Date : Saturday, 20 Aug 2016
Location: Goodman Center Gymnasium, 149 Waubesa St, Madison, WI 53704

Schedule:
11:30 – Sign In
12:00 – Introduction to Fechtschule: Rules and Demo
12:30 – Dussack (2 Rings)
1:45 – Break
2:00 – Longsword (1 Ring)
5:30 – Awards
6:30 – After Event Party

HOW MUCH

$10 for guests attending the after event meal.

Pre-registration has closed!

Tickets to spectate can be purchased at the door the day of the event for $5  (which does not include entry to the after party and provided meal) If you would like to spectate and attend the after event meal, please purchase your ticket below:


Ticket Type



TOURNAMENT FORMAT

Dusack

Competitors are split into two pools. Each pool fences King of the Hill, three passes to a match, five strikes per pass. The fencer who wins the most passes wins the match, which earns one Victory Point. Fencers may also earn Artistry Points by exhibiting clean examples of Meyer’s dusack technique.

Winners are those fencers with the highest Victory Point total, the highest Artistry Point total, and the Last Fencer Standing. The winners from both initial pools go to the Winners’ Pool. All other fencers from both initial pools are gathered into the Barber’s Pool. The Winners’ Pool fences King of the Hill to determine the winners of the dusack tournament. The Barber’s Pool fences King of the Hill for honor and redemption.

Longsword

For the longsword, all competitors fence King of the Hill in a single pool. Matches are three passes, five strikes per pass. Victory and Artistry Points are earned as in dusack. Note: Victory Points earned in dusack do not carry forward; Artistry Points earned in dusack do, and add to a fencer’s overall Artistry Point total.

Winners are selected as in dusack (highest Victory Point total, highest Artistry Point total, Last Fencer standing). Losers of the first round gather for a Barber’s Pool, King of the Hill as before. The winners of the first longsword round and the Barber’s Pool then fence in the Finals.

In the Final Fechtschule, the competitors fence King of the Hill, five passes, five strikes per pass. Winners of the Final are the overall winners of the Madtown Fechtschule.

AWARDS

Dusack

Champion (1st Place, most dusack Victory Points)

  • Certificate

Artist (2nd Place, most Artistry Points)

  • Certificate

Barber’s Best (Barber’s Pool most Victory Points or Artistry Points)

  • Honorable Mention

Longsword

Fechtschule Champion (1st Place, most longsword Victory Points)

  • PHA Gold Medal
  • Historical Print

Fechtschule Artist (2nd Place, most overall Artistry Points)

  • PHA Silver Medal
  • Laurel Pin

Last Fencer Standing (3rd Place)

  • Laurel Pin

 

Safety Requirements from HEMA Alliance

Head = Head protection must cover the entire face and front of the throat for drilling and slow sparring, and the entire head and front of the throat must be covered in competitive sparring. It must be sturdy enough to withstand impacts. There should be no gaps in coverage that would allow a thrust or strike to the face.

Throat = A covering to protect the throat.

Torso = Clothing to cover the body. Clothing should be puncture resistant, or three layers.

Groin = An internal or external cup.

Elbow = Hard elbow covering to protect the joints.

Hands = Hands = Sturdy gloves or gauntlets must be used to protect the hands and wrists. Gloves must include protection on the sides and tips of the fingers sufficient to resist hard strikes from steel . An unsupplemented lacrosse glove is not sufficient.. Steel Gauntlets need additional interior padding of some sort, however a mechanic’s glove has minimal padding and when used inside a metal gauntlet would not be sufficient. Most HEMA-dedicated synthetic gloves or gauntlets, such as Sparring Gloves and Black Lance, are adequate. Finger breaks and hand injuries are the most common and organizers should be conscientious of this.

Legs = Hard knee covering to protect the joints.

Feet = Covering of some sort.

 

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